Dead Island

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Libratone Zipp review: A Bluetooth and Wi-Fi speaker that’ll shake your room
Where the zombies are more advanced,numerous and the humans are tribal pirates like Vos pirates from farcry A particularly elegant function is 'Hush', which temporarily mutes the speaker when you place your hand over the touch interface. The first-person shooter's great looking, has an engrossing storyline, a perfect balance of action and exploration and a totally customizable combat system that can be described as nothing less than video game rapture. It's a place where the word "dead" has an entirely new meaning. Most shocking of all is the deep customizable weapon system which gives it an almost RPG feel. However, its soundstage is a tad disappointing as it is rather closed.

With its multiroom abilities through Libratone's SoundSpace Link, Bluetooth aptX and multiple connectivity options, the Zipp is a perfect companion, no matter your source. Its stunning design and beautiful set of colours mean the Zipp will slot into any household. Despite being a pricey wireless speaker, its cost is justified by its impressive sound quality, which can fill a room.

Its sonic capabilities mean the Zipp can produce a powerful and precise sound that results in an excellent speaker for outdoor gatherings or indoor raves. Best Bluetooth speakers Portable, indoor waterproof and budget Bluetooth speakers. The Zipp is a cylindrical, almost drum-like, speaker with a detachable cover from which it derives its name.

Using a simple zip you can remove the existing cover and replace it with a different colour, should you feel the need to inject a little customisation or personality. If you have multiple speakers changing the covers also helps to identify which is which.

Despite having been released in , Libratone has added two new colours in You'll now be able to find it in seven different colours: Image 3 of 5. The covers themselves are made from a mesh fabric with a diamond-shaped weave that is soft to the touch. Libratone also has a 'Copenhagen Edition' of its Zipp range, which comes with Italian wool covers, aluminium bases on the speaker itself and a leather strap handle rather than the fabric strap of the standard model.

It weighs only 1. The handle means it can be conveniently carried around the house with you. Carrying it further afield might be a little more unwieldy.

It is humidity-resistant, though, so you can take it in the bathroom with you when taking a shower. The battery is rated at between 8 to 10 hours, which is plenty to get you through a party or social gathering. The top of the Zipp has a circular touch interface that responds to swipes for volume control. By dragging your finger around the circumference it emulates a volume dial, with a light effect that follows your finger. You can tap on the touch surface to play and pause, skip tracks, turn on the SoundSpace Link function and access your favourite internet radio stations.

Image 2 of 5. A particularly elegant function is 'Hush', which temporarily mutes the speaker when you place your hand over the touch interface. As soon as you remove it, the volume increases to the previous volume level. Monitor Audio Airstream S review - simple charms. The Libratone app for iOS and Android will take you through the process of providing your wireless network details. Frustratingly, the setup process on Android would never work for us when using a Google Nexus 6.

This happened with different routers as well. Usually, this will be http: Once you've found and logged into the Zipp, you can then enter your wireless network password.

Additionally, the Zipp is Spotify Connect compatible, so if you have a Spotify Premium subscription you can control the speaker from within the Spotify app.

Please enter your birth date to watch this video:. January February March April May June July August September October November December 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 Enter. Dead Island is a hell of a ride from start to near finish and is a zombie game that stands out from the rest of the pack. All this publication's reviews Read full review. Dead Island surprised us by being a tightly crafted experience, full of interesting locales and intriguing missions.

It can lose its way at times, but you will find yourself coming back for one more go time and time again, as crippling zombies and saving bikini clad females never gets dull. Losing yourself on Banoi will feel like the vacation from hell, but you'll love it. The first few hours can be a little slow, but once Dead Island gets going, it's hard to put down. It's blend of genres ensures that it's not just another zombie game, and the excellent co-op support is the icing on the cake.

Dead Island already divided reviewers into two camps. One thinks it's a mediocre, unfinished game, while others see it as a well-produced game - not perfect but deserving your attention because of the amount of work put into it and a few sparks of genius.

We tend to prefer the latter camp - you won't feel cheated after buying a ticket to Banoi. As with Dead Rising before it, the complaints cannot come close to outweighing the sheer anarchic fun to be had, the instant gratification Dead Island offers, or the amount that Techland has managed to achieve here despite punching well above its weight.

Dead Island's teaser trailer made it look as if the game was going to be one to actually bring the emotional conflict to the forefront, something they almost achieve in once instance out of many. Instead, the game's released as but another vehicle for insipid violence. The world doesn't have the charm to warrant forgiveness, and progress-halting bugs prevent it anyway. With regular AI freezes and vanishing items, a mistimed autosave can prove fatal. Ultimately it all invites the refashioning of another line from Romero.

When there's no more room in development hell, the dead losses will walk the Earth. While I was excited about this game, I was a bit worried as to what the final product would be So While I was excited about this game, I was a bit worried as to what the final product would be like and I can honestly say it turned out quite amazing. From the beautiful visuals to the blood curdling screams of the zombies, the island feels alive. It really comes alive though when you're allowed to explore at you're leisure.

Taking on side quests can be a bit overwhelming as there are many to take on at any given safe zone, but they all do a great job at wrapping you up in the world and the affairs of it. The game isn't without flaws, but fortunately, they are only minor. I experienced a respawn bug when playing a session with my buddy and a couple other texture loading bugs but these are things the developers have said would be fixed in a day one patch so those shouldn't be of concern.

In the end, the game's a lot fun. The weapons really feel like you connect when you're beating down a zombie and the degradation of weapons makes each common oar or plank feel like a brand new weapon you're stockpiling to fight with.

Playing with a buddy or 3 is great and even though they're not a whole lot of tutorial pop ups to help you with everything, you learn pretty quickly how everything works and can easily get connected to the game. It's the largest scale zombie rpg I've seen yet and, to me, it definitely doesn't disappoint. I love the realistic touches and the added difficulty some of it presents and I for one will be having fun with this game for a long time … Expand.

Wow what a game.. I heard the guy and a wannabe GameStop clerk bash this game by saying you equip a stick and a canoe oar.. We'll after Wow what a game.. We'll after playing the game they were right. Butt hat lasted 5 mins and that begins my review-- To help the undecided decide this game was SOO much fun in a borderlands Meets fallout kind of way.

I love the impact the new perks have in combat and explore, --character diversity. You have you're tank,ranged, badass sword Chinese chick, and a black female no nonsense cop firearms specialist.. I played it 3.

I didn't finish the cop chicks run through,,but 4 months and I was done with D. The urban city of Moserby.. Buildings and homes galore. The people are holed up in a church and you do is ions for each person you come in contact with for either money,exp or a rare weapon..

Where the zombies are more advanced,numerous and the humans are tribal pirates like Vos pirates from farcry You use materials you buy or scavenge.. And you can level the weapon 4 times usually all at once and then you use the hundred schematics you find in the game like a Zeus baseball bat,.

A wooden bat with metal wires hooked up to a invisible power source.. The zombies get whacked and they shake and you can watch or easily decaputate em.. And there's perks for mega exp or money for everything. Like decaputate ones,,then on and on and on.. I think it's infinite like borderlands Look this is a pretty awesome game.

It confuses me why a open world tropical paradise with awesome 1st person mechanics isn't rated higher.. The bugs are NOT game altering.. I never used any glitch to cheat besides classic luring zombies onto a mine or whatev Riptide continues in the same exact mold. So that's a dream come true for fans of dead island and a complaint of some. Riptide uses same exact everything only slightly enhanced. Think of maddens improvements.

That's how riptide is..